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	<title>ActionScript 3 Design Patterns &#187; Facade</title>
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	<description>OOP Techniques for Flash and Flex Developers</description>
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		<title>ActionScript Facade Design Pattern: The Cat Herder</title>
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		<comments>http://www.as3dp.com/2008/09/20/actionscript-facade-design-pattern-the-cat-herder/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 20:59:47 +0000</pubDate>
		<dc:creator>William B. Sanders</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Facade]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
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		<description><![CDATA[The bigger and more complex a system based on subsystems gets, the more difficult it is for a client to make requests and get what is expected. The Facade acts as an interface to simplify communication with the elements that make up the subsystem and the client. So instead of communicating with all of the [...]]]></description>
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