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	<title>ActionScript 3 Design Patterns &#187; Chain of Responsibility</title>
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	<description>OOP Techniques for Flash and Flex Developers</description>
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		<title>PHP Chain of Responsibility Design Pattern from ActionScript 3.0</title>
		<link>http://www.as3dp.com/2009/11/15/php-chain-of-responsibility-design-pattern-from-actionscript-30/</link>
		<comments>http://www.as3dp.com/2009/11/15/php-chain-of-responsibility-design-pattern-from-actionscript-30/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 00:13:56 +0000</pubDate>
		<dc:creator>William B. Sanders</dc:creator>
				<category><![CDATA[Chain of Responsibility]]></category>
		<category><![CDATA[PHP]]></category>

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		<description><![CDATA[ARE Design Patterns portable from one language to another? Of course they are. I&#8217;ve read some accounts that claim otherwise, but I&#8217;ve not found any design pattern that could not be used in any computer language that I&#8217;ve tried. (Maybe I&#8217;m just conversant in languages where design patterns do work, but I don&#8217;t think so.) [...]]]></description>
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		<title>ActionScript 3.0 Chain of Responsibility Design Pattern: Decoupling Request and Request Handler</title>
		<link>http://www.as3dp.com/2008/01/14/actionscript-30-chain-of-responsibility-design-pattern-decoupling-request-and-request-handler/</link>
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		<pubDate>Mon, 14 Jan 2008 15:53:02 +0000</pubDate>
		<dc:creator>William B. Sanders</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Chain of Responsibility]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash]]></category>
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		<description><![CDATA[The Chain of Responsibility (CoR) design pattern is used when you need a request handled by the most appropriate object for the request. You don’t need to worry about which object handles the request or even if they’ll handle it the same all the time. For example, suppose you have a constantly changing marketplace and [...]]]></description>
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