Let’s Not Perpetuate Misinformation
I’ve seen comments and blogs where the misinformed are leading the uninformed. The gist of the comments is of the nature that some ActionScript 3.0 design patterns are derived from Java or C# (or some other language.) Well, that’s like saying Java, C#, C++ and other languages got their patterns from SmallTalk. I’m sure that anyone who has begun with a design pattern for the first time needed to look at examples to get another view of the structure apart from a chart diagram. For those who used Gamma, et al for their starting point (which is just about everybody) then we’d have to claim that all design patterns are “borrowed” from SmallTalk. That’s just plain stupid in the context of what design patterns are all about. If no such examples, or good examples, can be found in ActionScript 3.0, then look in any other languages. The Gang of Four used SmallTalk for all of their examples. Some of these were quite helpful for finding the relationship between the classes/interfaces and can then be used to inform the developer what one might do with ActionScript 3.0. That’s it. Design Patterns are about relationships between classes and interfaces and it doesn’t matter what the language is they’re initially written in.
Continue reading ‘ActionScript 3.0: Not at the Children’s Table Anymore’





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